My take on a classic game mechanic for the Windows Phone 7, created during the platform's brightest days.
You play as Doc, driving around in a cannon-car, blasting wiggly 8-bit alien hordes into oblivion.
The game took about a year to complete.
A custom engine named XNA Geek Engine was built to facilitate the game's development.
While not commercially successful, it was highlighted by Microsoft and Nokia, and generated many favorable reviews.
XNA 4 Silverlight Flurry
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